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Monsters can now drop gear with a rarity: the same piece as always, but with its own stats and a coloured border that gives it away in your inventory. There are four rarities, from highest to lowest:
The rarity decides how strong the stats are. How many of them a piece gets is rolled separately, so no two are alike: two legendary swords can be completely different weapons, and finding one with all of its stats is the real prize. Every type of piece has its own pool of stats. Critical and life leech only appear on weapons; resistances, on armour. The skill always matches the weapon: an axe gives axe fighting, never sword fighting. What you need to know:
Check the full list of what each piece can roll and how much each stat gives in Rarity System, inside the Custom section. |
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A brand new world has just opened its gates... and nobody has written their name on it yet. On PlayTibia everyone starts from zero: no old legends, no established empires, nobody years ahead of you. The first heroes, the first dominant guilds, the first names the whole server will know... are all still to be decided. Why not yours? There are a thousand paths waiting for you. You can go for conquest: level up, hunt bosses, declare wars and fight for control of the server. Or you can take it slow: explore every corner of the map, run quests with your friends, join events and raids, or simply hang around the depot, chat and meet new people. There is no right way to play — make your own. Gather your friends, found your guild or join one, and become part of a community that is only just beginning. Because the best part of a new server is not only the game... it is that the friendships, the rivalries and the stories born here are the ones you will still remember years from now. The throne is empty. The roads are open. You are the one missing. See you in PlayTibia! |


